Avra Alevropoulou is a Principal Product Designer and DesignOps Manager at Workable, leading a product design team and the Evergreen design system. Formerly at FJORD, Accenture Interactive, and Telefónica, she built award-winning design systems for ŠKODA and Business Finland, and her Workable HR work won Silver at the London Design Awards. Her current obsession: making design systems that both humans and AI agents can use.
Avra Alevropoulou is a Principal Product Designer and DesignOps Manager at Workable, leading a product design team and the Evergreen design system. Formerly at FJORD, Accenture Interactive, and Telefónica, she built award-winning design systems for ŠKODA and Business Finland, and her Workable HR work won Silver at the London Design Awards. Her current obsession: making design systems that both humans and AI agents can use.
A designer and engineer examine how AI-native development transforms collaboration, design systems, accountability, accessibility, and human judgment in product teams.
For a decade, product teams were organized around a handoff: designers make mockups, engineers implement them. AI-native development is dissolving that boundary from both sides. Engineers ship UI without opening a design tool; designers ship working prototypes without waiting for sprint capacity; agents generate plausible interfaces from a sentence. The handoff is dying — but accountability for quality, consistency, accessibility, and user trust hasn’t gone anywhere.
This firechat puts a Principal Product Designer and a senior engineer on stage for a candid, unscripted conversation about what this shift actually looks like inside a product company shipping to thousands of customers:
The 70% problem. AI produces a convincing first draft of anything — UI, copy, code. Who is responsible for the last 30%, and how do teams stop “plausible” from shipping as “done”?
Design systems as APIs. When agents generate interfaces, a design system stops being a component library for humans and becomes a contract that machines consume: tokens, patterns, copy rules, accessibility standards. What does it take to make design knowledge machine-readable — and what silently breaks when you don’t?
Encoding judgment. Real production examples of converting institutional design knowledge into AI-consumable skills — including how a design team automated the rebranding of 400+ product illustrations across a legacy codebase with an AI pipeline (extraction → classification → ticket generation → automated application), and what that taught us about where humans stay in the loop.
What we each stopped doing. Which parts of the designer’s and the engineer’s job have already been absorbed by AI — and which parts became more valuable.
Where we disagree. Speed vs. craft, autonomy vs. review, and who should be allowed to ship UI in 2027.
A discussion of building global success and how artificial intelligence is transforming the world.
AI is transforming software development, making coding, knowledge, and execution more accessible than ever. As AI evolves from a productivity tool into the interface between human intention and creation, a deeper question emerges: what does it mean to be a capable human in the age of AI?
When a junior engineer can achieve in hours what once required years of experience, what truly distinguishes a senior professional? Is it technical expertise, or the ability to exercise judgment, ownership, critical thinking, creativity, and empathy?
This panel explores how AI is reshaping careers, learning, leadership, and human value. Where does deep expertise still matter? What skills remain scarce when knowledge and execution become abundant? And how should developers, students, HR leaders, and CTOs prepare for a future where anyone can build, but not everyone can create value?
Audience takeaway: Understand how the definition of talent, expertise, and impact is changing, and what skills will matter most in the AI-native world.
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A designer and engineer examine how AI-native development transforms collaboration, design systems, accountability, accessibility, and human judgment in product teams.
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